This academic item is suspended for the current year

Description

In this subject students gain and apply knowledge in areas including artificial intelligence, intelligent agent simulation, and interactive software design. The skills developed and technologies used to further this knowledge include the design of games and simulations, intelligent agents required for the creation of games and simulations, and game and … For more content click the Read More button below.

Requisites

Anti-requisite

Other Requirements

Text Requisites

Learning Outcomes

Upon completion of this subject, graduates will be able to:
1.
Describe the process of designing, implementing and producing games using a game engine
2.
Design, program and test computer simulations or game programs using a variety of modern tools and technologies
3.
Apply modelling concepts related to game and simulation development
4.
Develop programming knowledge and skills with contemporary programming languages related to game engine
5.
Demonstrate applied artificial intelligence and agent knowledge in game simulation design

Learning Activities

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